![]() Trees and ponds, for example, may consume a certain amount of water, while most businesses and homes will generate an amount of garbage that will have to be dealt with using the recycling program. The amount of these resources required for the town and the credits awarded will depend on how much has been built in the town. This can be achieved by ensuring that water supply, trees, farm crops, and the recycling program remain well maintained and well funded, with the allocation of "credits" given at each stint. The primary objective in SimTown is to keep the town's citizens happy. ![]() In addition, other elements such as roads and flora can be placed, although they have no practical use beyond beautification. Players are allocated a blank and flat tract of land, where they will be required to place homes, workplaces and civic buildings. The game structure of SimTown is similar to SimCity, but on a generally smaller and simplified scale, in which players are instead tasked with crafting a small town.
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